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Knowledge
(Described as Theoritical and/or Factual Knowledge.)
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1) Proficient in Adobe programs.
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Skills
(Describe as Cognitive and/or Practical Skills.)
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1) Question the design problem.
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2) Examines previous examples.
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Competences
(Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
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1) Makes applications in the field of Graphic Design.
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Week |
Subject |
Related Preparation |
Pekiştirme |
1) |
What is Visual Communication and Design? Information about Adobe Illustrator and Photoshop programs |
2) |
Recognize graphic formats and file types. Introduction to Adobe Illustrator with terms used by computer-based visual production programs |
3) |
Free-organic drawings with Pen Tool in Adobe Illustrator |
4) |
Using panels in Adobe Illustrator. Creating shapes with the Pathfinder panel |
5) |
Use and controls of drawing and color palettes. Application. Character Design |
6) |
Use and control of writing and drawing tools. Application. Printed Poster Design |
7) |
Mask usage and controls in text and visual objects. Application. Advertising Poster Design |
8) |
Introduction to Adobe Photoshop. Pixel-based file formats, visual development processes, resolution settings and use of tools. Application. |
9) |
Use of colors and color palettes. Hue-Saturation-Luminance (HSL) controls. Creating a color palette with Adobe Kuler. Methods of preparing digital or printed visual content with the container technique |
10) |
Effect and Color Arrangements. Color editing and effects applications in pixel-based visuals. Transferring RAW images to PS by making them ready for editing |
11) |
Use of Pen Tool and Masking tools. Application. Advertising Design |
12) |
Free Design Practice |
13) |
Creating animated visual content with the Timeline panel. Application. Dynamic content production suitable for social media applications |
14) |
Final Project Delivery and Presentation |
References: |
Mueller-Brockmann, J. (1981). Grid systems in graphic design: A visual communications manaual for graphic designers, typographers and three dimensional designers. Niederteufen Switz.
Lupton, E. (2017). Design is storytelling. New York: Cooper Hewitt, Smithsonian Design Museum.
Shaughnessy, A. (2010). How to be a graphic designer, without losing your soul. New York: Princeton Architectural Press. |
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Q & A |
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Case Problem Solving/ Drama- Role/ Case Management |
|
Laboratory |
|
Quantitative Problem Solving |
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Fieldwork |
|
Group Study / Assignment |
|
Individual Assignment |
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WEB-based Learning |
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Internship |
|
Practice in Field |
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Project Preparation |
|
Report Writing |
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Seminar |
|
Supervision |
|
Social Activity |
|
Occupational Activity |
|
Occupational Trip |
|
Application (Modelling, Design, Model, Simulation, Experiment et.) |
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Reading |
|
Thesis Preparation |
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Field Study |
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Student Club and Council Activities |
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Other |
|
Logbook |
|
Interview and Oral Conversation |
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Research |
|
Watching a movie |
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Bibliography preparation |
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Oral, inscribed and visual knowledge production |
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Taking photographs |
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Sketching |
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Mapping and marking |
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Reading maps |
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Copying textures |
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Creating a library of materials |
|
Presentation |
|
Semester Requirements |
Number of Activities |
Level of Contribution |
Attendance |
|
% 0 |
Laboratory |
|
% 0 |
Application |
|
% 0 |
Practice Exam |
|
% 0 |
Quizzes |
|
% 0 |
Homework Assignments |
|
% 0 |
Presentation |
|
% 0 |
Project |
|
% 0 |
Special Course Internship (Work Placement) |
|
% 0 |
Field Study |
|
% 0 |
Article Critical |
|
% 0 |
Article Writing |
|
% 0 |
Module Group Study |
|
% 0 |
Brainstorming |
|
% 0 |
Role Playing + Dramatizing |
|
% 0 |
Out of Class Study |
|
% 0 |
Preliminary Work, Reinforcement |
|
% 0 |
Application Repetition etc. |
|
% 0 |
Homework (reading, writing, watching movies, etc.) |
|
% 0 |
Project Preparation + Presentation |
|
% 0 |
Report Preparation + Presentation |
|
% 0 |
Presentation / Seminar Preparation + Presenting |
|
% 0 |
Oral examination |
|
% 0 |
Midterms |
1 |
% 40 |
Final |
1 |
% 60 |
Report Submission |
|
% 0 |
Bütünleme |
|
% 0 |
Kanaat Notu |
|
% 0 |
Committee |
|
% 0 |
Yazma Ödev Dosyası |
|
% 0 |
Portfolio |
|
% 0 |
Take-Home Exam |
|
% 0 |
Logbook
|
|
% 0 |
Discussion |
|
% 0 |
Participation |
|
% 0 |
total |
% 100 |
PERCENTAGE OF SEMESTER WORK |
|
% 40 |
PERCENTAGE OF FINAL WORK |
|
% 60 |
total |
% 100 |
Activities |
Number of Activities |
Workload |
Course Hours |
14 |
14 |
Laboratory |
|
|
Application |
14 |
14 |
Practice Exam |
|
|
Special Course Internship (Work Placement) |
|
|
Field Work |
|
|
Study Hours Out of Class |
7 |
14 |
Article Critical |
|
|
Article Writing |
|
|
Module Group Study |
|
|
Brainstorming |
|
|
Role Playing + Dramatizing |
|
|
Out-of-Class Study (Pre-study, Reinforcement, Practice Review, etc.) |
|
|
Homework (reading, writing, watching movies, etc.) |
7 |
14 |
Project Preparation + Presentation |
1 |
10 |
Report Preparation + Presentation |
|
|
Presentation / Seminar Preparation + Presenting |
|
|
Oral examination |
|
|
Preparing for Midterm Exams |
7 |
14 |
MIDTERM EXAM (Visa) |
1 |
1 |
Preparing for the General Exam |
13 |
13 |
GENERAL EXAM (Final) |
1 |
1 |
Participation |
|
|
Discussion |
|
|
Portfolio |
|
|
Take-Home Exam |
|
|
Logbook
|
|
|
Total Workload |
95 |
ECTS (30 saat = 1 AKTS ) |
3 |