CHILD DEVELOPMENT
Associate TR-NQF-HE: Level 5 QF-EHEA: Short Cycle EQF-LLL: Level 5

General Information about the Course

Course Code: CGP103
Course Title: Children and Game
Course Semester: 1. Semester / Fall
Course Credits:
Theoretical Practical Credit ECTS
1 2 2 4
Language of instruction: TR
Prerequisite of the course: No
Type of course: Necessary
Level of course:
Associate TR-NQF-HE:5. Master`s Degree QF-EHEA:Short Cycle EQF-LLL:5. Master`s Degree
Course Lecturer(s): CANSU KÖKEN

Purpose and content of the course

Course Objectives: Define the game
To know the types and types of games.
To understand the importance of play in the development of preschool children.
To know the game development and needs of the preschool child
Understanding the role of accompanists
To know how to develop an awareness of game materials and safety
Knowing how to develop a multidimensional perspective on the game
Course Objective: To define the game
To be able to explain the importance of play in preschool children.
To be able to tell the pre-school child's play needs
To be able to create games according to the developmental areas of the child
To be able to choose the right toys suitable for the development of the child
Developing a multidimensional perspective on the game
Mode of Delivery: Face to face

Learning Outcomes

Knowledge (Described as Theoritical and/or Factual Knowledge.)
  1) Ability to define the game
  2) To be able to explain game development theories
Skills (Describe as Cognitive and/or Practical Skills.)
  1) Ability to design games suitable for children's developmental characteristics
Competences (Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
  1) Explain the importance and features of the game.
  2) To be able to give examples of the effects of the game on development.
  3) To be able to list the points to be considered in the selection of toys

Course Topics

Week Subject
Related Preparation Pekiştirme
1) Description of the game, features and importance
2) history of the game
3) game theories
4) Game development
5) Types and stages of the game
6) The effect of the game on development areas
7) Game materials and toys
8) Midterm
9) Game materials for different ages
10) Educational Toys
11) Game corners according to Development and Education areas, Suggestions for families and educators
12) Examples of games according to developmental areas between 0-6 years old
13) Monitoring and Evaluating the Games by Observation, Record Keeping and Reporting - presentation
14) Monitoring and Evaluating the Games by Observation, Record Keeping and Reporting - presentation
15) Monitoring and Evaluating the Games by Observation, Record Keeping and Reporting - presentation
References: 1.Durualp, E. ve Aral, N. (2015). Oyun Temelli Sosyal Beceri Eğitimi. Ankara: Vize.
2.Durualp, E. ve Aral, N. (2018). Oyunun Gelişimi ve Türleri. Ankara: Vize.
3.Aksoy, A.B. (Ed.) (2018). Çocuk ve Oyun. Ankara: Hedef.
4.Ümran, T. (Ed.) ( 2008). Çocukta Oyun Gelişimi, Beden Eğitimi ve Oyun Öğretimi. Eskişehir: Anadolu Üniversitesi.
5.Bruce, T. (1991). Time to play in Early Childhood Education. London: Hodder.

Ders - Program Öğrenme Kazanım İlişkisi

No Effect 1 Lowest 2 Average 3 Highest
       
Ders Öğrenme Kazanımları

1

4

2

3

5

6

Program Outcomes
1) Students have basic theoretical and applied knowledge in the field of Child Development. 3 3 3 3 3 3
2) Has the knowledge of comparatively evaluating and interpreting the accuracy, reliability and validity of the information gained about child development. 3 3 3 3 3 3
3) Prepares and implements developmental support programs for typically developing children with special needs.
4) They use, prepare and maintain the tools, materials, documents in the working environment. 2 2 2 2 2 2
5) Using basic knowledge and skills in the field of child development, interprets and evaluates data on children's development, defines problems and produces solutions. 2 2 2 2 2 2
6) They fulfill their duties and responsibilities related to their profession in accordance with ethical values. 1 1 1 1 1 1
7) They fulfill the individual responsibilities assigned to them within the team by using the basic knowledge they have acquired in the field of child development. 1 1 1 1 1 1
8) They follow the developments in the field of child development and renew their knowledge. 3 3 3 3 3 3
9) Students identify their learning needs with the awareness of lifelong learning, and engage in learning activities by using the relevant communication and information technologies and written resources to reach information. 2 2 2 2 2 2
10) Sets an example for the society with his appearance, manners, attitudes and behaviors. 1 1 1 1 1 1
11) Uses Turkish correctly and beautifully, exhibits effective communication skills.
12) Students inform the relevant people and institutions based on the basic knowledge and skills they have acquired in the field of child development, and convey their solution proposals to the problems verbally and in writing. 2 2 2 2 2 2
13) Students take part in professional projects, research and activities for the social environment in which they live with a sense of social responsibility. 2 2 2 2 2 2
14) Students internalize, generalize and exhibit the advanced theoretical and applied knowledge gained in the field of child development.

Course Teaching, Learning Methods

Q & A
Case Problem Solving/ Drama- Role/ Case Management
Laboratory
Quantitative Problem Solving
Fieldwork
Group Study / Assignment
Individual Assignment
WEB-based Learning
Internship
Practice in Field
Project Preparation
Report Writing
Seminar
Supervision
Social Activity
Occupational Activity
Occupational Trip
Application (Modelling, Design, Model, Simulation, Experiment et.)
Reading
Thesis Preparation
Field Study
Student Club and Council Activities
Other
Logbook
Interview and Oral Conversation
Research
Watching a movie
Bibliography preparation
Oral, inscribed and visual knowledge production
Taking photographs
Sketching
Mapping and marking
Reading maps
Copying textures
Creating a library of materials
Presentation

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance % 0
Laboratory % 0
Application % 0
Practice Exam % 0
Quizzes % 0
Homework Assignments % 0
Presentation % 0
Project % 0
Special Course Internship (Work Placement) % 0
Field Study % 0
Article Critical % 0
Article Writing % 0
Module Group Study % 0
Brainstorming % 0
Role Playing + Dramatizing % 0
Out of Class Study % 0
Preliminary Work, Reinforcement % 0
Application Repetition etc. % 0
Homework (reading, writing, watching movies, etc.) % 0
Project Preparation + Presentation % 0
Report Preparation + Presentation % 0
Presentation / Seminar Preparation + Presenting % 0
Oral examination % 0
Midterms 1 % 40
Final 1 % 60
Report Submission % 0
Bütünleme % 0
Kanaat Notu % 0
Committee % 0
Yazma Ödev Dosyası % 0
Portfolio % 0
Take-Home Exam % 0
Logbook % 0
Discussion % 0
Participation % 0
total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
total % 100

Calculation of Workload and ECTS Credits

Activities Number of Activities Workload
Course Hours 13 13
Laboratory
Application 10 20
Practice Exam
Special Course Internship (Work Placement)
Field Work
Study Hours Out of Class
Article Critical
Article Writing
Module Group Study
Brainstorming
Role Playing + Dramatizing
Out-of-Class Study (Pre-study, Reinforcement, Practice Review, etc.)
Homework (reading, writing, watching movies, etc.)
Project Preparation + Presentation 14 42
Report Preparation + Presentation
Presentation / Seminar Preparation + Presenting 4 12
Oral examination
Preparing for Midterm Exams 7 16
MIDTERM EXAM (Visa) 1 1
Preparing for the General Exam 14 28
GENERAL EXAM (Final) 1 1
Participation
Discussion
Portfolio
Take-Home Exam
Logbook
Total Workload 133
ECTS (30 saat = 1 AKTS ) 4