COMPUTER PROGRAMMING
Associate TR-NQF-HE: Level 5 QF-EHEA: Short Cycle EQF-LLL: Level 5

General Information about the Course

Course Code: BGP700
Course Title: Politics and Digitalization
Course Semester: 2. Semester / Spring
Course Credits:
Theoretical Practical Credit ECTS
2 0 2 3
Language of instruction: TR
Prerequisite of the course: No
Type of course: Alan İçi Seçmeli
Level of course:
Associate TR-NQF-HE:5. Master`s Degree QF-EHEA:Short Cycle EQF-LLL:5. Master`s Degree
Course Lecturer(s): Lecturer M. Emre ATSÜ

Purpose and content of the course

Course Objectives: The aim of the Politics and Digitalization course is to examine the effects of digital technologies on politics and to train individuals who understand the role of digitalization on political processes, decision-making mechanisms and democracy.
Course Objective: The goal of the Politics and Digitalization course is to enable students to acquire the skills to analyze the effects of digitalization on political processes, public policies and democratic participation.
Mode of Delivery: Face to face

Learning Outcomes

Knowledge (Described as Theoritical and/or Factual Knowledge.)
  1) Students gain comprehensive knowledge about the impact of digitalization on political processes, political communication, and decision-making mechanisms.
Skills (Describe as Cognitive and/or Practical Skills.)
  1) Students gain the ability to analyze how digital technologies are used in political campaigns, public policies, and social movements.
Competences (Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
  1) Students develop the ability to evaluate the potential of digitalization to increase political participation and to contribute to political processes through digital tools.

Course Topics

Week Subject
Related Preparation Pekiştirme
1) Introduction to Digitalization: Basic Concepts and Historical Development
2) Effects of Digitalization on the Political System
3) Digital Democracy and Participatory Politics
4) Relationship between Social Media and Politics
5) Transformation of Political Communication with Digitalization
6) Digital Campaigns: Strategies and Effects
7) Effects of Digitalization on Decision-Making Processes
8) Political Ideologies and Digital Technologies
9) Digital Citizenship and E-Participation
10) Digitalization and Political Participation: Social Movements and Activism
11) Digital Security, Privacy and Political Manipulation
12) Transformation of Politics with Artificial Intelligence and Big Data
13) Cyber ​​Wars and State Security in the Digital Age
14) The Future of Politics with Digitalization: Opportunities and Risks
References: Bayraktutan, G. (2020). Dijital demokrasi: Dijitalleşme, siyaset ve demokratik katılım. Seçkin Yayıncılık.
Alkan, A. (2019). Siyaset ve dijitalleşme: Yeni medya ve politik dönüşümler. Beta Yayınları.
Öztürk, M. (2021). Dijitalleşme ve siyaset: Dijital dünyada siyasal iletişim. Nobel Yayınları.
Erbay, C. (2018). Yeni medya, siyaset ve toplumsal hareketler. Der Yayınları.
Chadwick, A. (2013). The hybrid media system: Politics and power. Oxford University Press.

Ders - Program Öğrenme Kazanım İlişkisi

No Effect 1 Lowest 2 Average 3 Highest
       
Ders Öğrenme Kazanımları

1

2

3

Program Outcomes
1) Understand the basic concepts and terminology of computer science.
2) Ability to write code in widely used programming languages such as C, C++, Java, Python.
3) In-depth knowledge of algorithms and data structures.
4) To have knowledge about planning, execution and management of software projects.
5) To have knowledge about database design, management and SQL querying.
6) To have knowledge about computer networks, internet technologies and communication protocols.
7) Ability to write effective code in various programming languages and platforms.
8) Ability to solve complex problems with algorithmic thinking.
9) Ability to develop software solutions using mathematical and logical thinking skills.
10) Database creation, management and querying skills.
11) Ability to develop web applications with HTML, CSS, JavaScript and related frameworks.
12) Mobile application development skills for Android and iOS platforms.
13) To be able to work effectively in a team in software development processes.
14) Skills to plan, execute and manage software projects.
15) Continuous learning competence by following the innovations and current developments in technology. 3 3 3
16) Ability to communicate effectively with technical and non-technical stakeholders. 2 2 2
17) Adopting innovative approaches in software projects with creative thinking.
18) Having the necessary motivation for self-learning and professional development. 2 2 2
19) To bring the ideas and designs produced in the field of graphic design to the level of being able to apply them correctly within team work, to have the knowledge and to work harmoniously with the team in the field of design and production.
20) Plans the creation, application and production stages of graphic design. Visualizes designs using graphic programs on the computer.

Course Teaching, Learning Methods

Q & A
Case Problem Solving/ Drama- Role/ Case Management
Laboratory
Quantitative Problem Solving
Fieldwork
Group Study / Assignment
Individual Assignment
WEB-based Learning
Internship
Practice in Field
Project Preparation
Report Writing
Seminar
Supervision
Social Activity
Occupational Activity
Occupational Trip
Application (Modelling, Design, Model, Simulation, Experiment et.)
Reading
Thesis Preparation
Field Study
Student Club and Council Activities
Other
Logbook
Interview and Oral Conversation
Research
Watching a movie
Bibliography preparation
Oral, inscribed and visual knowledge production
Taking photographs
Sketching
Mapping and marking
Reading maps
Copying textures
Creating a library of materials
Presentation

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance % 0
Laboratory % 0
Application % 0
Practice Exam % 0
Quizzes % 0
Homework Assignments % 0
Presentation % 0
Project % 0
Special Course Internship (Work Placement) % 0
Field Study % 0
Article Critical % 0
Article Writing % 0
Module Group Study % 0
Brainstorming % 0
Role Playing + Dramatizing % 0
Out of Class Study % 0
Preliminary Work, Reinforcement % 0
Application Repetition etc. % 0
Homework (reading, writing, watching movies, etc.) % 0
Project Preparation + Presentation % 0
Report Preparation + Presentation % 0
Presentation / Seminar Preparation + Presenting % 0
Oral examination % 0
Midterms 1 % 40
Final 1 % 60
Practical Final % 0
Report Submission % 0
Bütünleme % 0
Bütünleme Pratik % 0
Kanaat Notu % 0
Committee % 0
Yazma Ödev Dosyası % 0
Portfolio % 0
Take-Home Exam % 0
Logbook % 0
Participation % 0
Discussion % 0
total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
total % 100

Calculation of Workload and ECTS Credits

Activities Number of Activities Workload
Course Hours 14 28
Laboratory
Application
Practice Exam
Special Course Internship (Work Placement)
Field Work
Study Hours Out of Class
Article Critical
Article Writing
Module Group Study
Brainstorming
Role Playing + Dramatizing
Out-of-Class Study (Pre-study, Reinforcement, Practice Review, etc.) 14 28
Homework (reading, writing, watching movies, etc.)
Project Preparation + Presentation
Report Preparation + Presentation
Presentation / Seminar Preparation + Presenting
Oral examination
Preparing for Midterm Exams 7 14
MIDTERM EXAM (Visa) 1 1
Preparing for the General Exam 14 21
GENERAL EXAM (Final) 1 1
Participation
Discussion
Portfolio
Take-Home Exam
Logbook
Total Workload 93
ECTS (30 saat = 1 AKTS ) 3