COMPUTER PROGRAMMING | |||||
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Associate | TR-NQF-HE: Level 5 | QF-EHEA: Short Cycle | EQF-LLL: Level 5 |
Course Code: | BGP700 | ||||||||
Course Title: | Politics and Digitalization | ||||||||
Course Semester: | 2. Semester / Spring | ||||||||
Course Credits: |
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Language of instruction: | TR | ||||||||
Prerequisite of the course: | No | ||||||||
Type of course: | Alan İçi Seçmeli | ||||||||
Level of course: |
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Course Lecturer(s): | Lecturer M. Emre ATSÜ |
Course Objectives: | The aim of the Politics and Digitalization course is to examine the effects of digital technologies on politics and to train individuals who understand the role of digitalization on political processes, decision-making mechanisms and democracy. |
Course Objective: | The goal of the Politics and Digitalization course is to enable students to acquire the skills to analyze the effects of digitalization on political processes, public policies and democratic participation. |
Mode of Delivery: | Face to face |
Knowledge (Described as Theoritical and/or Factual Knowledge.) | ||
1) Students gain comprehensive knowledge about the impact of digitalization on political processes, political communication, and decision-making mechanisms. |
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Skills (Describe as Cognitive and/or Practical Skills.) | ||
1) Students gain the ability to analyze how digital technologies are used in political campaigns, public policies, and social movements. |
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Competences (Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.) | ||
1) Students develop the ability to evaluate the potential of digitalization to increase political participation and to contribute to political processes through digital tools. |
Week | Subject | ||
1) | Introduction to Digitalization: Basic Concepts and Historical Development | ||
2) | Effects of Digitalization on the Political System | ||
3) | Digital Democracy and Participatory Politics | ||
4) | Relationship between Social Media and Politics | ||
5) | Transformation of Political Communication with Digitalization | ||
6) | Digital Campaigns: Strategies and Effects | ||
7) | Effects of Digitalization on Decision-Making Processes | ||
8) | Political Ideologies and Digital Technologies | ||
9) | Digital Citizenship and E-Participation | ||
10) | Digitalization and Political Participation: Social Movements and Activism | ||
11) | Digital Security, Privacy and Political Manipulation | ||
12) | Transformation of Politics with Artificial Intelligence and Big Data | ||
13) | Cyber Wars and State Security in the Digital Age | ||
14) | The Future of Politics with Digitalization: Opportunities and Risks | ||
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No Effect | 1 Lowest | 2 Average | 3 Highest |
Ders Öğrenme Kazanımları | 1 |
2 |
3 |
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Program Outcomes | ||||||||||||||||||||
1) Understand the basic concepts and terminology of computer science. | ||||||||||||||||||||
2) Ability to write code in widely used programming languages such as C, C++, Java, Python. | ||||||||||||||||||||
3) In-depth knowledge of algorithms and data structures. | ||||||||||||||||||||
4) To have knowledge about planning, execution and management of software projects. | ||||||||||||||||||||
5) To have knowledge about database design, management and SQL querying. | ||||||||||||||||||||
6) To have knowledge about computer networks, internet technologies and communication protocols. | ||||||||||||||||||||
7) Ability to write effective code in various programming languages and platforms. | ||||||||||||||||||||
8) Ability to solve complex problems with algorithmic thinking. | ||||||||||||||||||||
9) Ability to develop software solutions using mathematical and logical thinking skills. | ||||||||||||||||||||
10) Database creation, management and querying skills. | ||||||||||||||||||||
11) Ability to develop web applications with HTML, CSS, JavaScript and related frameworks. | ||||||||||||||||||||
12) Mobile application development skills for Android and iOS platforms. | ||||||||||||||||||||
13) To be able to work effectively in a team in software development processes. | ||||||||||||||||||||
14) Skills to plan, execute and manage software projects. | ||||||||||||||||||||
15) Continuous learning competence by following the innovations and current developments in technology. | 3 | 3 | 3 | |||||||||||||||||
16) Ability to communicate effectively with technical and non-technical stakeholders. | 2 | 2 | 2 | |||||||||||||||||
17) Adopting innovative approaches in software projects with creative thinking. | ||||||||||||||||||||
18) Having the necessary motivation for self-learning and professional development. | 2 | 2 | 2 | |||||||||||||||||
19) To bring the ideas and designs produced in the field of graphic design to the level of being able to apply them correctly within team work, to have the knowledge and to work harmoniously with the team in the field of design and production. | ||||||||||||||||||||
20) Plans the creation, application and production stages of graphic design. Visualizes designs using graphic programs on the computer. |
Q & A | |
Case Problem Solving/ Drama- Role/ Case Management | |
Laboratory | |
Quantitative Problem Solving | |
Fieldwork | |
Group Study / Assignment | |
Individual Assignment | |
WEB-based Learning | |
Internship | |
Practice in Field | |
Project Preparation | |
Report Writing | |
Seminar | |
Supervision | |
Social Activity | |
Occupational Activity | |
Occupational Trip | |
Application (Modelling, Design, Model, Simulation, Experiment et.) | |
Reading | |
Thesis Preparation | |
Field Study | |
Student Club and Council Activities | |
Other | |
Logbook | |
Interview and Oral Conversation | |
Research | |
Watching a movie | |
Bibliography preparation | |
Oral, inscribed and visual knowledge production | |
Taking photographs | |
Sketching | |
Mapping and marking | |
Reading maps | |
Copying textures | |
Creating a library of materials | |
Presentation |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | % 0 | |
Laboratory | % 0 | |
Application | % 0 | |
Practice Exam | % 0 | |
Quizzes | % 0 | |
Homework Assignments | % 0 | |
Presentation | % 0 | |
Project | % 0 | |
Special Course Internship (Work Placement) | % 0 | |
Field Study | % 0 | |
Article Critical | % 0 | |
Article Writing | % 0 | |
Module Group Study | % 0 | |
Brainstorming | % 0 | |
Role Playing + Dramatizing | % 0 | |
Out of Class Study | % 0 | |
Preliminary Work, Reinforcement | % 0 | |
Application Repetition etc. | % 0 | |
Homework (reading, writing, watching movies, etc.) | % 0 | |
Project Preparation + Presentation | % 0 | |
Report Preparation + Presentation | % 0 | |
Presentation / Seminar Preparation + Presenting | % 0 | |
Oral examination | % 0 | |
Midterms | 1 | % 40 |
Final | 1 | % 60 |
Practical Final | % 0 | |
Report Submission | % 0 | |
Bütünleme | % 0 | |
Bütünleme Pratik | % 0 | |
Kanaat Notu | % 0 | |
Committee | % 0 | |
Yazma Ödev Dosyası | % 0 | |
Portfolio | % 0 | |
Take-Home Exam | % 0 | |
Logbook | % 0 | |
Participation | % 0 | |
Discussion | % 0 | |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 14 | 28 |
Laboratory | ||
Application | ||
Practice Exam | ||
Special Course Internship (Work Placement) | ||
Field Work | ||
Study Hours Out of Class | ||
Article Critical | ||
Article Writing | ||
Module Group Study | ||
Brainstorming | ||
Role Playing + Dramatizing | ||
Out-of-Class Study (Pre-study, Reinforcement, Practice Review, etc.) | 14 | 28 |
Homework (reading, writing, watching movies, etc.) | ||
Project Preparation + Presentation | ||
Report Preparation + Presentation | ||
Presentation / Seminar Preparation + Presenting | ||
Oral examination | ||
Preparing for Midterm Exams | 7 | 14 |
MIDTERM EXAM (Visa) | 1 | 1 |
Preparing for the General Exam | 14 | 21 |
GENERAL EXAM (Final) | 1 | 1 |
Participation | ||
Discussion | ||
Portfolio | ||
Take-Home Exam | ||
Logbook | ||
Total Workload | 93 | |
ECTS (30 saat = 1 AKTS ) | 3 |