COMPUTER PROGRAMMING | |||||
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Associate | TR-NQF-HE: Level 5 | QF-EHEA: Short Cycle | EQF-LLL: Level 5 |
Course Code: | BGP703 | ||||||||
Course Title: | Teknoloji ve İnovasyon Yönetimi | ||||||||
Course Semester: | 3. Semester / Fall | ||||||||
Course Credits: |
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Language of instruction: | TR | ||||||||
Prerequisite of the course: | No | ||||||||
Type of course: | Alan İçi Seçmeli | ||||||||
Level of course: |
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Course Lecturer(s): | Asst. Prof. Mustafa Çağrı Pehlivanoğlu |
Course Objectives: | The aim of the Technology and Innovation Management course is to enable students to grasp the strategic management of technology and innovation processes and to understand the potential of these processes to create competitive advantage in the business world. |
Course Objective: | The aim of the Technology and Innovation Management course is to enable students to acquire strategic skills in managing, developing and integrating innovative technologies into business processes. |
Mode of Delivery: | Face to face |
Knowledge (Described as Theoritical and/or Factual Knowledge.) | ||
1) Students learn the basic concepts, theories and management strategies of technology and innovation processes. |
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Skills (Describe as Cognitive and/or Practical Skills.) | ||
1) Students gain the ability to evaluate, develop and integrate innovative technologies into organizational processes. |
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Competences (Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.) | ||
1) Students develop the competence to make strategic decisions in the field of technology and innovation management and to manage these processes effectively. |
Week | Subject | ||
1) | Introduction to Technology and Innovation Management | ||
2) | Definition and Types of Innovation | ||
3) | Technology Management: Concepts and Strategies | ||
4) | Innovation Processes and Cycle | ||
5) | Strategic Management of Innovation | ||
6) | R&D Management and Monitoring of Technological Developments | ||
7) | Product and Process Innovation | ||
8) | Innovation Culture and Leadership | ||
9) | Innovation Ecosystems and Open Innovation | ||
10) | Business Models for Technology and Innovation | ||
11) | Technology Transfer and Intellectual Property Rights | ||
12) | Digital Transformation and Innovation | ||
13) | Global Competition and Innovation Management | ||
14) | Future Technologies and Innovation Trends | ||
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No Effect | 1 Lowest | 2 Average | 3 Highest |
Ders Öğrenme Kazanımları | 1 |
2 |
3 |
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Program Outcomes | ||||||||||||||||||||
1) Understand the basic concepts and terminology of computer science. | ||||||||||||||||||||
2) Ability to write code in widely used programming languages such as C, C++, Java, Python. | ||||||||||||||||||||
3) In-depth knowledge of algorithms and data structures. | ||||||||||||||||||||
4) To have knowledge about planning, execution and management of software projects. | ||||||||||||||||||||
5) To have knowledge about database design, management and SQL querying. | ||||||||||||||||||||
6) To have knowledge about computer networks, internet technologies and communication protocols. | ||||||||||||||||||||
7) Ability to write effective code in various programming languages and platforms. | ||||||||||||||||||||
8) Ability to solve complex problems with algorithmic thinking. | ||||||||||||||||||||
9) Ability to develop software solutions using mathematical and logical thinking skills. | ||||||||||||||||||||
10) Database creation, management and querying skills. | ||||||||||||||||||||
11) Ability to develop web applications with HTML, CSS, JavaScript and related frameworks. | ||||||||||||||||||||
12) Mobile application development skills for Android and iOS platforms. | ||||||||||||||||||||
13) To be able to work effectively in a team in software development processes. | ||||||||||||||||||||
14) Skills to plan, execute and manage software projects. | ||||||||||||||||||||
15) Continuous learning competence by following the innovations and current developments in technology. | 3 | 3 | 3 | |||||||||||||||||
16) Ability to communicate effectively with technical and non-technical stakeholders. | 1 | 1 | 1 | |||||||||||||||||
17) Adopting innovative approaches in software projects with creative thinking. | ||||||||||||||||||||
18) Having the necessary motivation for self-learning and professional development. | 2 | 2 | 2 | |||||||||||||||||
19) To bring the ideas and designs produced in the field of graphic design to the level of being able to apply them correctly within team work, to have the knowledge and to work harmoniously with the team in the field of design and production. | ||||||||||||||||||||
20) Plans the creation, application and production stages of graphic design. Visualizes designs using graphic programs on the computer. |
Q & A | |
Case Problem Solving/ Drama- Role/ Case Management | |
Laboratory | |
Quantitative Problem Solving | |
Fieldwork | |
Group Study / Assignment | |
Individual Assignment | |
WEB-based Learning | |
Internship | |
Practice in Field | |
Project Preparation | |
Report Writing | |
Seminar | |
Supervision | |
Social Activity | |
Occupational Activity | |
Occupational Trip | |
Application (Modelling, Design, Model, Simulation, Experiment et.) | |
Reading | |
Thesis Preparation | |
Field Study | |
Student Club and Council Activities | |
Other | |
Logbook | |
Interview and Oral Conversation | |
Research | |
Watching a movie | |
Bibliography preparation | |
Oral, inscribed and visual knowledge production | |
Taking photographs | |
Sketching | |
Mapping and marking | |
Reading maps | |
Copying textures | |
Creating a library of materials | |
Presentation |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | % 0 | |
Laboratory | % 0 | |
Application | % 0 | |
Practice Exam | % 0 | |
Quizzes | % 0 | |
Homework Assignments | % 0 | |
Presentation | % 0 | |
Project | % 0 | |
Special Course Internship (Work Placement) | % 0 | |
Field Study | % 0 | |
Article Critical | % 0 | |
Article Writing | % 0 | |
Module Group Study | % 0 | |
Brainstorming | % 0 | |
Role Playing + Dramatizing | % 0 | |
Out of Class Study | % 0 | |
Preliminary Work, Reinforcement | % 0 | |
Application Repetition etc. | % 0 | |
Homework (reading, writing, watching movies, etc.) | % 0 | |
Project Preparation + Presentation | % 0 | |
Report Preparation + Presentation | % 0 | |
Presentation / Seminar Preparation + Presenting | % 0 | |
Oral examination | % 0 | |
Midterms | 1 | % 40 |
Final | 1 | % 60 |
Report Submission | % 0 | |
Bütünleme | % 0 | |
Kanaat Notu | % 0 | |
Committee | % 0 | |
Yazma Ödev Dosyası | % 0 | |
Portfolio | % 0 | |
Take-Home Exam | % 0 | |
Logbook | % 0 | |
Discussion | % 0 | |
Participation | % 0 | |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 14 | 42 |
Laboratory | ||
Application | ||
Practice Exam | ||
Special Course Internship (Work Placement) | ||
Field Work | ||
Study Hours Out of Class | ||
Article Critical | ||
Article Writing | ||
Module Group Study | ||
Brainstorming | ||
Role Playing + Dramatizing | ||
Out-of-Class Study (Pre-study, Reinforcement, Practice Review, etc.) | 14 | 14 |
Homework (reading, writing, watching movies, etc.) | ||
Project Preparation + Presentation | ||
Report Preparation + Presentation | ||
Presentation / Seminar Preparation + Presenting | ||
Oral examination | ||
Preparing for Midterm Exams | 7 | 14 |
MIDTERM EXAM (Visa) | 1 | 1 |
Preparing for the General Exam | 14 | 21 |
GENERAL EXAM (Final) | 1 | 1 |
Participation | ||
Discussion | ||
Portfolio | ||
Take-Home Exam | ||
Logbook | ||
Total Workload | 93 | |
ECTS (30 saat = 1 AKTS ) | 3 |